Malcor wrote:
>
> At 04:20 PM 7/4/96 -0700, you wrote:
> >Are there any documents or code snippits out there for the two folowing
> subjects:
> >
> >Remort classes: Once a player gets to the immortal level (level 31) and
> wants to
> >continue playing as a mortal, he or she can 'remort' to a previously
> unavailable class?
> Sorry still trying to mouch that code :)
>
> >DoubleHit: A skill for warriors that allows him to hit more then once a
> round, I have
> >also seen this as a spell called 'haste'. Does anyone know where I can get
> docs or code
> "Second attack skill" :)
> after this line in fight.c:
>
> extern struct dex_app_type dex_app[];
>
> /* */
> /* insert skill check and haste check here */
> /* */
>
> if(IS_AFFECTED(ch, AFF_HASTE))
> round += 1;
>
> if (IS_NPC(ch)){
> for(j = 0; j < ((int)(GET_LEVEL(ch)/10)); j++){
> percent1 = ((10 - (GET_AC(victim) / 10)) << 1) + number(1, 101); /* 101% $
> if (percent1 <= 30)
> round++;}<-------------
<Snip> |
|
Ok, I debugged it for 3.0 (I think) but where is the round thing defined? I did a grep
and didn't find it anywhere? Can anyone help?
thanks
-SLiVER
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