Re: Directions for Adding Levels - Big Spam!

From: Daniel W. Burke (dwb@ix.netcom.com)
Date: 07/06/96


On Sat, 6 Jul 1996, Mike 'Doc' Levine wrote:

> Daniel W. Burke wrote:
> > 
> The instructions that I posted were clearly for Circle 3 pl 11. If you go into
> spell_parser.c you will find the following comments:
> 
> * NOTE: SPELL LEVELS ARE NO LONGER ASSIGNED HERE AS OF Circle 3.0 bpl9.
> * In order to make this cleaner, as well as to make adding new classes
> * much easier, spell levels are now assigned in class.c.  You only need
> * a spello() call to define a new spell; to decide who gets to use a spell
> * or skill, look in class.c.  -JE 5 Feb 1996
> 
> In my instructions youu will find a section which indicates to the readers 
> "You'll have to change a lot of stuff in this section" under class.c
> 

Look in magic.c about line 64, and at mag_savingthrow() and you'll see 
that there still IS level and class dependant arrays not in class.c

Brazil



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