Re: Random Room

From: James Rutledge (
Date: 07/24/96

Personally, I wouldn't bother with switching the zone it is in, unless
you had to.  I'd just randomize the room exits.


On Wed, 24 Jul 1996, Mark McArthey wrote:

> Hi all,
> I'm looking to create a room that will randomly load in a different zone
> everytime the mud loads.  Also, when a certain event occurs, this room
> will, once again, be able to move to another location.  Apart from the
> initial problem of finding out how to 'randomly' load a room, I am also
> wondering how I can locate an available position within the mud to place
> this room.
> Does anyone have some suggestions or places to begin looking in the code?
> I'd much appreciate the pointers!
>  Mark McArthey          `  _ ,  '
>   -  (o)o)  -
> -----------------------ooO'(_)--Ooo-

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