Random Room

From: Mark McArthey (mcarthey@mfa.com)
Date: 07/24/96

Hi all,

I'm looking to create a room that will randomly load in a different zone
everytime the mud loads.  Also, when a certain event occurs, this room
will, once again, be able to move to another location.  Apart from the
initial problem of finding out how to 'randomly' load a room, I am also
wondering how I can locate an available position within the mud to place
this room. 

Does anyone have some suggestions or places to begin looking in the code? 

I'd much appreciate the pointers! 

 Mark McArthey          `  _ ,  '   
 mcarthey@execpc.com   -  (o)o)  -  

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