Re: [Circle] Mob Affects

From: Argus (argus@argy.com)
Date: 07/25/96


> Whenever someone casts a spell to add an affect to a mob, it works perfectly
> until the affect time is up, then the mud crashes.  Has this happened to
> anyone else? If so, could ya tell me how to fix it? Thanks a bunch.


When this was heppening to us I removed the Spell_wear_off message 
and it seemed to work.. haven't gone into much effort on putting it 
back... but I imagine as long as you make a check if the message 
affects a mob then don't do it.  Hmmmm... time to take another look 
at this myself.   
-Peace
Argus

http://www.argy.com
telnet: eclipse.argy.com 7777

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