Hi,
Wouldn't you want to specify somewhere which guild bob is in? or is there
just one guild?
If more than one guild, this will allow anyonme in a guild to kill anyone
in any other guild.
Just my $0.02 worth.
later...
On Thu, 1 Aug 1996, Brian Williams - Nashak wrote:
> well, I am not sure if this'll work or not, since darkstr is down as I
> say this.. but I am ptuting this in so you can "guild bob" and bob can
> kill anyone else who is in a guild.. =) anyways, put this in interpreter.c:
> ACMD(do_guild);
> <a ways down>
> { "guild" , POS_DEAD , do_guild , LVL_IMPL, 0 },
> then in fight.c in do_murder make a check for the PRF_GUILD.. define the
> flag in structs.h.. and it should work.. <oh yeah put thisin act.wizard.c:
>
> ACMD(do_guild)
> {
> if (IS_NPC(victim) || PRF_FLAGGED(victim, PRF_GUILD)) {
> send_to_char("They are already in a guild!", ch);
> return;
> } else {
> *buf = '\0';
> SET_BIT(PRF_FLAGS(victim), PRF_GUILD);
> sprintf(buf, "%s is now in a guild.", GET_NAME(victim));
> send_to_char(buf, ch);
> send_to_char("You are now in a guild.", victim);
> }
> }
>
>
>
>
> Nashak Brian Williams The Realms of Luminari
> nashak@darkstr.com bmw@efn.org darkstr.com 6969
>
>
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