Re: NC object timers

From: Pooge (pooge@pcix.com)
Date: 10/08/96


The way the stock code is configured, timers are only checked and
decremented on corpses.  Edit that section of the code, and you're all
set...

----------
> From: Corey Hoitsma <choitsma@netcom.com>
> To: Circle Mud <circle@cspo.queensu.ca>
> Subject:  NC object timers
> Date: Tuesday, October 08, 1996 3:42 PM
> 
> Hmm, does anyone have the object timers working?
> 
> If I set a timer on a portal or a spring, it doesn't go away:p I was just
> wondering if I missed something in the code that I should know about and 
> fix:) have fun!
> 
> 
> Corey Hoitsma                   AKA -= Myrddin =-
> ____         choitsma@netcom.com
>  L|azmania			blackhwk.interpath.net 7000
> 
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