On Thu, 10 Oct 1996, Trey B. Shewmake wrote:
> oh, sorry...just a little peeved. anyways -
>
> OK, I've simplified the multi code to -
>
Count your ()s. When you meet a ( count one up, and when you meet a )
count one down. And if you are even, you should end on 0:
12 3 2 3 2
> if ((GET_SKILL(ch, SKILL_SECOND) > number (1, 100) &&
> (FIGHTING(ch))) {
3 4 321 <--- should end on 0, so you are missing a ) or got a (
to many..
> hit(ch, FIGHTING(ch), TYPE_UNDEFINED);
>
---
Erik Niese-Petersen
Aka Quint The typo God
Realms of Darkness IMP
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