Here's an interesting idea - this is what I did on Ruin! mud:
in the comm.c file, in make_prompt, somewhere near the end add this:
    if (FIGHTING(d->character))
      sprintf(prompt, "%s Victim:%d", prompt, 
         GET_HIT(FIGHTING(d->character))); 
This will add the hitpoints to the prompt - much easier for players to 
read and see.  Also, you can add the coloring right into this line.
Hope this helps!
Justin - Primacy
ruin.org:4000
www.ruin.org
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