A.Fernandez wrote:
>
> Ok, maybe I have missed the point of this whole thing and shall be
> *Obliterated* by flaming,
Yeah, probably. :)
> but I'd like to know how difficult it would be
> to redesign the basic classes, skills, weaponry etcetera to make a mud
> from circle mud that isn't fantasy based.
classes: easy
skills: fairly easy
weaponry: easy
etc: depends on what kind of base your going to ... I'm guessing Sci fi or military,
which means guns and that means not much melee.. It might take quite a bit modifying to
get a gun fight to be interesting and realistic.
> That means not just setting up circlemud & adding / changing things, but
> redesigning the whole thing.
If you're going to redesign the whole thing, just get the TCP/IP stuff from a book in
your local library and start from the ground up. That way you can make a buck or two
when you finish :)
> Of course I'm pretty new to C programming, so
> don't know if it's worth the bother at all.
It will definitely get you better at programming, so it's worth the bother in that
respect.
-Ser
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