[Circle] != ==

From: Bruce, Ray, Phil (bherbert@ns.technonet.com)
Date: 11/18/96


I have this piece of code in LIST_ONE_CHAR that will determine wether the
character is mounted or not, But it doesn't go through! Could someone tell
me why it wouldnt go through this... 

The current situation is POS_MOUNTED is SET and POS_FIGHTING is NOT SET

if (GET_POS(i) != POS_FIGHTING)
if (GET_POS(i) != POS_MOUNTED)
  blah blah
else
  blip blip

It should go right through to the ELSE shouldn't it? because right now its
not, its doing the blah blah instead of the blip blip :(
Anyone know why?

	      *Frostiana*  BETA
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