On Sat, 14 Dec 1996, Joe Frohne wrote:
> stiff = get_char_num(GET_OBJ_COST(obj)); /*supposed to return pointer toPC*/
> char_from_room(stiff);
> char_to_room(stiff, ch->in_room);
>
> What happens is get_char_num searches for the MOB with the rnum and not
> PC's vnum. Basicaly all I want to do is find a character in the world
> based on either his/her name or vnum. I just dont see the function I
> should use.
You can try this...
struct char_data *get_char_by_id(long id) {
struct descriptor_data *d = descriptor_data;
while (d && (!d->character || GET_IDNUM(d->character) != id))
d = d->next;
if (d)
return (d->character);
return NULL;
}
--
Daniel Koepke
dkoepke@california.com
Forgive me father, for I am sin.
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