Here is my do_board command:
-=Begin Snippet=-
ACMD(do_board)
{
struct char_data *vict;
extern struct index_data *mob_index;
one_argument(argument, arg);
if (!*arg) {
send_to_char("Board what!!!?\r\n", ch);
} else {
if (!(vict = get_char_room_vis(ch, arg)))
send_to_char("That ain't here.\r\n", ch);
else if (ch == vict)
send_to_char("You aren't THAT big... :(\r\n", ch);
else if (IS_NPC(vict) && MOB_FLAGGED(vict, MOB_SHIP)) {
act("You board the ship.", FALSE, ch, 0, vict, TO_CHAR);
act("$n boards a ship.", FALSE, ch, 0, vict, TO_NOTVICT);
char_from_room(ch);
char_to_room(ch, GET_MOB_VNUM(vict));
look_at_room(ch, 0);
}
else
send_to_char("Choose a SHIP to board...\r\n", ch);
}
}
-=END SNIPPET=-
Here's my prob... I used a mob #99, flagged it as a ship, and everything
worked great, the player was put in room #99. But!! I tried using mob
#2000, flagged it etc., and when I use the board command on it, the syslog
tells me that I have invalid whatchamacallits for char_to_room. Why is it
working for one mob, but not the other??
Help is appreciated,
Nick B
nick@connecti.com
+-----------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://cspo.queensu.ca/~fletcher/Circle/list_faq.html |
+-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST