[CODE] do_board

From: Nick B (nick@connecti.com)
Date: 12/15/96

Here is my do_board command:

-=Begin Snippet=-


struct char_data *vict;
extern struct index_data *mob_index;

one_argument(argument, arg);

if (!*arg) {
    send_to_char("Board what!!!?\r\n", ch);
  } else {
    if (!(vict = get_char_room_vis(ch, arg)))
      send_to_char("That ain't here.\r\n", ch);
    else if (ch == vict)
      send_to_char("You aren't THAT big... :(\r\n", ch);
   else if (IS_NPC(vict) && MOB_FLAGGED(vict, MOB_SHIP)) {
      act("You board the ship.", FALSE, ch, 0, vict, TO_CHAR);
      act("$n boards a ship.", FALSE, ch, 0, vict, TO_NOTVICT);
      char_to_room(ch, GET_MOB_VNUM(vict));
      look_at_room(ch, 0);
      send_to_char("Choose a SHIP to board...\r\n", ch);


Here's my prob...  I used a mob #99, flagged it as a ship, and everything
worked great, the player was put in room #99.  But!!  I tried using mob
#2000, flagged it etc., and when I use the board command on it, the syslog
tells me that I have invalid whatchamacallits for char_to_room.  Why is it
working for one mob, but not the other??

Help is appreciated, 
Nick B


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