On Tue, 17 Dec 1996, Tarc Meridian wrote:
> Now ,with this method...if the char is already affected by sneak,
> this ll remove it, and then just exit. That makes it more of a toggle
> kinda thing that the char could turn on and off at will, pretty much.
> The original jsut removes it if it is on, then rolls to for the
> char to try to sneak again, but still not knowing if it was sucessful
> or not, which I would feel adds more to the unknown factor of whether the
> skill was a sucess, as it shold.
Really! Wow!
> A mere suggestion of a different way of coding a skill is _NOT_
> a bug report...please don't report it as such.
YESSA Missa Charlie!
> --
> Meridian Enterprises "He who senses the winds of change builds
> http://meridian.jammin.net not a wind break, but a wind mill."
>
> +-----------------------------------------------------------+
> | Ensure that you have read the CircleMUD Mailing List FAQ: |
> | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html |
> +-----------------------------------------------------------+
>
__ __
\ \\ / // "If I were a dinosaur, I'd be a licalottapus!"
\ \\ / // _____ __ __ ______ ___ -Jonathan "Jax" Armsterd
\ \/ // // \\ |\\ /|| || \\ | ||
> << || ||||\\ //|| |----<< | || Hard to believe,
/ /\ \\ || |||| \\ // || || \\| || Harder to killfile!
/ // \ \\ \\___//_|| \// ||_||____//|_||
/_// \_\\ In God We Trust. All others pay cash.
+-----------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://cspo.queensu.ca/~fletcher/Circle/list_faq.html |
+-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST