G'day all..
i've successfully removed mana from the game, but not sure what this does
in db.c
/* max hit = 0 is a flag that H, M, V is xdy+z */
mob_proto[i].points.max_hit = 0;
mob_proto[i].points.hit = t[3];
//mob_proto[i].points.mana = t[4]; <- this line. I'm assuming it
somehow gives mana to a mob. How, and from where??
<snip>
// and this ... what's it do ? is this they in x/z+yhp
// what's the function dice and number do?
/* if (!mob->points.max_hit) {
mob->points.max_hit = dice(mob->points.hit, mob->points.mana) +
mob->points.move;
} else
mob->points.max_hit = number(mob->points.hit, mob->points.mana);
*/
thank you kindly all.
jussy
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