On Tue, 21 Jan 1997, Finality Admin. wrote:
- I am experiencing a rather annoying problem with the hit command.
- Any time I use hit <target>, the mud crashes, gdb gives lines 830 or 832
- in fight.c as the culprits:
-
- if (ch->in_room != victim->in_room) {
- if (FIGHTING(ch) && FIGHTING(ch) == victim)
- stop_fighting(ch);
- return;
- }
-
- #0 0x8074bcb in hit (ch=0x81fc0f0, victim=0x0, type=-1) at fight.c:830
^^^^^^^^^^
Your victim doesn't exist. This may be stock code, but I don't think this
is a stock bug. Check any recent changes you've made, particularly in
fight.c.
Sam
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