Re: Darklord's Obuild Comments

From: Sammy (samedi@dhc.net)
Date: 02/17/97


On Sun, 16 Feb 1997, Rasdan wrote:

> I only have a few problems with it, and that is these 3 crash bugs:
> 	1. Modifying objects, then purging old ones causes crash.
> 	2. Modifying mobs, then purging them, causes crash.

Hmm could you explain the sequence in more detail?  I've tried loading a
mob, editing it, changeing the text on it, saving it, and purging the one
I had loaded.  I didn't get a crash, tho that may be my system.

> 	3. Going over top of room in building causes a crash.

How do you mean?  If you try to create more rooms than you have vnums for,
it should catch that and tell you there are no free vnums and abort the
command.  Is there a way to get around this?

Sam

+-----------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
|   http://cspo.queensu.ca/~fletcher/Circle/list_faq.html   |
|    Or send 'info circle' to majordomo@cspo.queensu.ca     |
+-----------------------------------------------------------+



This archive was generated by hypermail 2b30 : 12/18/00 PST