Re: Dynamic Zones

From: Mike (claywar@CETLINK.NET)
Date: 07/14/97


> Hi all,
> I'm curious about whether anyone has ever tried anything with
> dynamic or moving zones... such as a pirate ship which sails
> the seas and moves like a wandering mob, but u can also
> board and explore it.
> I realize this would take hella coding, but I'm pretty much a newbie
> when it comes to C, so I figured I'd ask here.

Well if you take out the moving mob part its simple to implement ships,
just create and remove exits.  Now for mob movement, it takes a bit more
work in that if you choose to exit the ship, first find the mob that has
it and exit there, or whatever you want to do.

cw!


      +-----------------------------------------------------------+
      | Ensure that you have read the CircleMUD Mailing List FAQ: |
      |   http://cspo.queensu.ca/~fletcher/Circle/list-faq.html   |
      +-----------------------------------------------------------+



This archive was generated by hypermail 2b30 : 12/08/00 PST