> I have added a bunch of additional info to obj's and need to find out how
> to go about saving them when a character quits.
Right now, I have lines like this in my Obj_from_store_to()
function in objsave.c
obj->obj_flags.bitvector = object.bitvector;
obj->obj_flags.minlevel = object.minlevel;
under all the GET_OBJ_VA() things....
and in Obj_to_store_from(),
object.minlevel = obj->obj_flags.minlevel;
somewhere....
So.. just put those in...
PjD
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