On Mon, 11 Aug 1997, Andy Hubbard wrote:
>The changes I have made since this crept in are ascii pfiles and the
>new buffer system. Plus moved the mud to a new server, and started
>compiling with cygwin beta 18, not the minimalist way (now under bash).
ASCII pfiles shouldn't do it.
Buffer system shouldn't either.
>What's happening is that the .obj files are not saved anymore with
>the players name. I just get a .obj in each directory, which all
>players use and add/delete from in that directory!! Intriging
>concept but not good for gameplay!
Sounds odd, I'd add debugging printf()'s to get_filename in utils.c and
Crash_crashsave() in objsave.c
--
greerga@muohio.edu me@null.net | Genius may have its limitations, but stupidity
http://www.muohio.edu/~greerga | is not thus handicapped. -- Elbert Hubbard
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