On Sun, 24 Aug 1997, Robert A. Hayden wrote:
-+(Oh, and yes, I recognize it will require nuking the player file).
Feh, of course, something important snipped out of the other message.  I
should have read this first before speaking.  Anyway, it actually doesn't
require nuking the player file.  Just conversion, which actually isn't
all that hard.  A conversion program has three steps primarily:
  - load old data into old_char_file_u structure
  - transfer data to new_char_file_u structure
  - write new data
(This will hopefully, at least partly, make up for the moot-pointed
one-liner I just sent..<do'h>; if it was unforgiveable in your mind,
all I can say is "sorry, mistake"; either that or, "Excuse me, would
you kindly fuck off?" [it's a quote from a Demi Moore movie, you know,
the old one with Mathew Broderick and she plays a singer...and it has
George Wendt...and...]).  Hm, this is your brain on drugs...
--
Daniel Koepke -:- dkoepke@california.com -:-  [Shadowlord/Nether]
Think.
     +------------------------------------------------------------+
     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
     +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST