Akuma/Chris Baggett/DOOMer wrote:
>
> >
> >Arctic's system, it is saved to the player file. There are 100 slots. It
> >is saved as an int and a char, the char is the number of times that mobile
> >has been killed. The int is the mobile's vnum. Whenever you kill
> >something it is put to the top of the list or placed on the top of list.
> >Kill enough creatures and it gets bumped off. You can also "rollover" a
> >mobile's vnum by killing the same creature over and over again.
> >
> Personally i think this is a good way to do it. Keeps one from
> leaving, and then logging back in to get FULL xp again.
>
> I may do this myself. But i should get everything else working first :-P
Maybe it's just me, but this coding approach just seems like a kluge to
fix poor area balancing. If you dont want chars to kill the same mobs
all the time make them harder to kill or make better areas.
Of course I could be wrong...
Tigeba
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