On Thu, 28 Aug 1997, Serapi wrote:
> Hello all.
> I had noticed a bug in zedit a while back working on a different mud, I'm
> wondering if someone could shed some light on this. It seems that mobs with similar
> names/aliases in nearly numericly ajacent zones somehow get mixed up. Usually it just
> replaces the mobile in the zedit file, but take this case for instance.
>
> One of my builders was working on their zone, and created a wizard. Now the zone number
> for this is 20, the mob vnum is 2006. I had deleted most of the stock zones with the
> exception of midgaard and a couple others. When the builder loaded the wizard into a
> zedit file, it loaded to that room, but also replaced the wizard in the midgaard magic
> shop. In this case it actually deleted the normal wizard of that shop. Now thats not a
> big deal because I didn't plan on keeping Midgaard anyway, but I certainly don't want it
> to happen again.
>
> Anyone experience and perhaps even know a way to fix this bug?
>
I have had a similiar problem, It rarely happens, but on occasion,
I will set a mob to load in a room, and instead it will load somewhere
totally off, or I'll make a MOB and its stats will get merged into another
mob from a different zone, it does funky stuff like that, but its rare. My
suggestion, make backups of all universe files and just deal with it :)
Ryan
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