On Tue, 16 Sep 1997, George wrote:
-+On Tue, 16 Sep 1997, Sorren@usa.net wrote:
-+
-+>A bool is defined as a byte, its a small change, that will not cause the
-+>memory leak. While I agree I usually use bool for true or false 1 or 0.
-+>I overlooked it, and its trivial to change. But, how could that cause a
-+>memory leak, which is my concern, or how could it cause my mud to crash
-+>periodically ?
-+
-+I wasn't trying to point out any memory related things, just that you
-+should not try to put '2' in a 'bool' variable.
Especially in C++, where 'bool' really is a type. :)
-+Periodic crashes occur for many reasons, sometimes very unrelated. :)
The best thing to do is to use your debugger whenever the mud crashes.
Sure, it'll take some time, but there's no magical one-way-to-fix-all
cure for problems that can be as wide ranging and boggling as they
are in coding...:)
--
Daniel Koepke -:- dkoepke@california.com -:- [Shadowlord/Nether]
Think.
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