On 9/23/97 5:47 AM, John Evans (evansj@HI-LINE.NET) stated:
>I recoded the checks for wether someone is using a light item. (It loops
> through all the EQ spots and checks for the flag or it the item
> is of type 'LIGHT' and held.)
Using object affects, you could simply add a character affect AFF_LIGHT,
and that would solve the problem totally, plus save code/time.
- Chris Jacobson
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