// structs.h //
struct char_file_u {
[snip data types...]
byte level;
^^^^^^
[snip data types]
};
// also in structs.h //
#ifndef CIRCLE_WINDOWS
typedef char byte;
#endif
// range of data type char //
Type Other Names Range
-------- ---------------------- -------------------
char signed char --128 to 127
or
__int8 char, signed char –128 to 127
unsigned
char n/a 0 to 255
Franco Gasperino
Cutting Edge Communications
http://www.cet.com/
509-444-INET
awe@cet.com
----------
> From: Gladius <gladius@AVERNUS.CROSSLINK.NET>
> To: CIRCLE@post.queensu.ca
> Subject: [CODE] Adding levels above 170s
> Date: Wednesday, September 24, 1997 11:42 AM
>
> I am running a circle mud 3.0bpl11. I currently have 111 levels, and as soon
> as I install an alternate exp system, I plan to increase the number of levels
> to 343. However when I tried this before I got numerous errors, and was
> told since that circle can not support levels above 170s without severe
> modification. Since then I have started to code on another circle mud
> with 311 levels, however they don't remember how they did it, but they
> said it took a while. I would very much appreciate any clues or help as
> to what needs to be done to allow more levels to this range.
> Thanks
>
>
> +------------------------------------------------------------+
> | Ensure that you have read the CircleMUD Mailing List FAQ: |
> | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
> +------------------------------------------------------------+
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
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