I installed George's Mutli get/drop/put patch, and it installed
perfectly. No rejects. Compiled fine, but when I ran the mud, if I killed
omething, right when it died, I would get a segmentation fault. This kept
happening each time i tested (Not hitting the MOB, but when it actually
dies). When I put my old act.item.c in and compiled everything was Ok
again. Anyone ele run into this?
#include <Ryan.G>
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