missing fclose someplace?

From: Robert Sinland (rsinland@ERSKINE.POLARISTEL.NET)
Date: 10/17/97


This is a copy of a message I got from one of the IMM's on my mud
tonight.
I won't have time to look into it for a couple days anyway, so I guess
I'm just
Asking for some opinions here...
.........................................................................
Problem
Once the mud gets to around connection number 40-50, it stops accepting
players
and will only let them on the mud 1 at a time, which means if 1 person
is
logged
on, that no one else can log on at that time, anyone else logging in
will
connect and get immediatly disconnected, which would look like a ban
from
thier POV
(first time i say it i thought i was banned....was going to log on
through an
alternate telnet route and open a can of whoopass on whoever banned me
*laugh*)

According to a friend of mine, it is due to the mud not closing the
files of
the mud like it should after accessing them.

So, IMHO, there is a bug somewhere in db.c where it closes  player
files.

I dont know how to code or i woud have fixed it

............................................................................
Think he's right?  Or might it be due to the fact that I now have
purgeplay
running before the mud boots in autorun?
RS


     +------------------------------------------------------------+
     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
     +------------------------------------------------------------+



This archive was generated by hypermail 2b30 : 12/08/00 PST