On Wed, 5 Nov 1997, Daniel Koepke wrote:
> Depends upon what you call a problem. You see, the problem isn't that
> saving throws don't work, it's that you don't understand what 'stat'
> is showing you. It's showing you modifications to the saving throw
> for that player, not the saving throw itself.
Egads, Ok then that definitely answers my question.
> Since most people don't have modified saving throws--especially at
> level 1--it'll show you zero. If you want proof, look at the function
> in magic.c that checks the saving throw. It adds GET_SAVE() onto the
> saving throw from the table.
Thank you.
Ryan
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