Ok i figured out a little something. If you imp obuild first easy-color
doesnt work :) . I kept getting that ld: blah blah blah . So
i was able to kill the script autorun ,and then thought about it, and well
i took out easy-color and then ran make, the i autoran and was able to get
on the mud, no problems, except for the boards :P
I even decide to try the multi_hit code which i am having problems in. I
got past class.c ,but now having problems with fight.c my parsing is
messed up .Nothing big.
ok well here is my question, Could I rm screen.h and mv color.c screen.h
to have color in mud? and just #include screen.h to files i want color in?
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