Structs.h
/* Anywhere */
/* Advantage Flags by Demond LaZaro*/
#define ADV_INFARED (1 << 0)
#define ADV_STRONG (1 << 1)
#define ADV_HARD (1 << 2)
#define ADV_SMART (1 << 3)
#define ADV_FAST_REGEN (1 << 4)
Find:
long act;
Add:
long advantage;
Limits.c: (in hit_gain)
/* Advantage calculations */
if (ADV_FLAGGED(ch, ADV_FAST_REGEN))
gain += 2;
Act.informative.c: (do_score)
sprintf(buf, "%sAdvantages: ", buf);
if (ADV_FLAGGED(ch, ADV_HARD))
strcat(buf, "Hard Skin ");
strcat(buf, "\r\n");
Utils.h:
Find:
#define PLR_FLAGS(ch) ((ch)->char_specials.saved.act)
Add:
#define ADV_FLAGS(ch) ((ch)->char_specials.saved.advantage)
#define ADV_FLAGGED(ch, flag) (!IS_NPC(ch) && IS_SET(ADV_FLAGS(ch), (flag)))
Spec_procs.c:
SPECIAL(advant)
{
char adv_type[256] = {" "};
long adv_karma = 0;
if (CMD_IS("buy")) {
argument = one_argument(argument, adv_type);
if (strcmp(adv_type,"infrared")==0) {
adv_karma = 400;
}
if (strcmp(adv_type,"hard")==0) {
adv_karma = 500;
}
/* Check to see if they have the karma */
if ((GET_KARMA(ch) < adv_karma)) {
send_to_char("You haven't the karma!\r\n", ch);
return (TRUE);}
/* Take the payment */
GET_KARMA(ch) -= adv_karma;
/* Set Bits */
if (strcmp(adv_type,"infrared")==0) {
SET_BIT(AFF_FLAGS(ch), AFF_INFRAVISION);
send_to_char("Your seem to be able to see in the dark!\r\n",ch);
return 1;}
if (strcmp(adv_type,"hard")==0) {
SET_BIT(ADV_FLAGS(ch), ADV_HARD);
send_to_char("You feel your skin hardening!\r\n",ch);
return 1;}
/* If it gets this far, show them the menu */
send_to_char("Select an operation from the following...\r\n",ch);
send_to_char("______________________ \r\n",ch);
send_to_char("Advantage Karma \r\n",ch);
send_to_char("______________________ \r\n",ch);
send_to_char("infrared 400 \r\n",ch);
send_to_char("hard skin 500 \r\n",ch);
send_to_char("______________________ \r\n",ch);
return 1; }
return 0;
}
I think thats it :)
Thanx,
Demond
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Demond LaZaro the Implementor Phone: 1-505-776-8866
Mud: Master's Realm Mud Code Base: CircleMud
Addy: realms.org 6969 Addy2: 206.185.32.8 6969
Fax: None (yet :\) E-mail: demond@realms.org
Web Page: http://master.bevy.com/mrealm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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