On 12/10/97 11:27 PM, Sammy (samedi@DHC.NET) stated:
>Ascii pfiles gave me a 40% savings on the large mud I coded it for (approx
>1800 players in the file when converted). The ascii object files saved
>more like 60%.
If only you had released that to the public :-) hehe
Oh well I'll be coding my own soon, hopefully. Got the time now
- Chris Jacobson
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