> try not giving the obj a long desc (or which ever desc show up when it
> is on the ground) and describe the obj in the room desc.... (make sure
> it is notake) I love to use this to make wall safes and built in
> cabinets.
uh..i wasn't really asking for how to do it (especially since i already
implemented hidden objs)...rather i was asking for pro-con arguments for
having them..
pro (from me):
another feature that will diversify players, and the player's eq
con (from a co-admin):
all it means is that people will have to be affected with DETECT_OBJ, or
whatever..just another minor inconvenience (comparable to DETECT_INVIS,
SENSE_LIFE, etc)
siv
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