Re: [CODE] [DG Scripts] Mobile Spells

From: ;P (siv@CYBERENET.NET)
Date: 01/08/98

> With DG Scripts, I would like to skip past the stuff with spec procs and
> allow a mobile to cast a spell.  How could I make it so NPCs can cast
> spells (but only if they have no descriptor to avoid switch problems and
> only if they are not charmed)???

i made a new command, mpcast..that worked exactly like the player cast,
except it could only be used by non-charmed, non-switched NPCs..and it
didn't take away any mana cost..

i seem to remember it being as easy as cutting and paste, with a little


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