Re: static world

From: Daniel W. Burke (dwb@IX.NETCOM.COM)
Date: 01/13/98


On Tue, 13 Jan 1998, Erwin S. Andreasen wrote:

> On Tue, 13 Jan 1998, Daniel W. Burke wrote:
>
> > myself into for a while now is to make the world static, so something like
> > this is pratical... and also save things like who's grouped, fighting, etc...
> >
> > Have many people done such a static world?  I'm curious of implementation
> > methods...
>
> You could use shared memory, but it is quite complicated. The following is
> based on my correspondation with M.C. Lewis.
>
> The idea is that you write your own memory manager that allocates memory
> using shared memory. No malloc, no strdup, everything has to be allocated
> there.
>
I've heard of this kind of concept before, but the idea of how to save the
data eludes me... the machine cannot stay running indeffinatly, so it would
eventually be an issue regardless of how long the average uptime for your
machine is.

This does seem like a good way to accomplish it though.  Any overhead
created would outperform any created by a totally ascii-saving system.  Of
course binary would certainly be faster, but then there's a lot of drive
space concern there.

Brazil

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