[Help] Events

From: Andy Hubbard (hub@LEICESTER.AC.UK)
Date: 01/15/98


 I have made skills here on Dreamscapes pretty much completely
event driven, using the event system off the circle ftp site.
 What I would like to do is somehow make a character stop doing
a skill if they start to do something else.  For example,

 A character starts to search, this takes about 10 RL_SEC.
While searching they type 'look', this stops the search and
nothing is found.

 What I need pointers for is where to put the clean_event call for
the character who is searching, so as to stop just that search event
for that character, not something more drastic like stopping all
characters searching ....

Any help would be appreciated.


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