>
> Anyway, my MUD crashes exactly 10 seconds after a player connects (timed it
> three times), making me assume that it has something to do with circle
> being awake (most likely the events). Here is my GDB backtrace output.
>
> #0 write_to_output (txt=0x80bc47c "The slave leaves south.\r\n", t=0x0)
> at comm.c:1106
t=0x0 should smack in the face straight away, in this case it is
descriptor data, I belive mobs have no desc ?? the fix ...
insert at the top of write_to_output
if (t == NULL)
return;
> 1106 if (t->bufptr < 0)
>
> 1101 int size;
> 1102
> 1103 size = strlen(txt);
> 1104
>
Enjoy, acts rock, fire the scripts,... mobs don't trigger their own
speech scripts anymore, cool!
Andy
telnet://winnt.cmht.le.ac.uk:4000
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST