On Fri, 16 Jan 1998, Chris wrote:
>Program terminated with signal 6, IOT trap/Abort.
>#0 0x80cb2e9 in __libc_kill ()
>#0 0x80cb2e9 in __libc_kill ()
Memory overrun.
>$1 = (struct char_data *) 0x2020202
Your struct char_data * was overwritten by a string of spaces.
0x20 = 32 = a space
>somehow it seems to me my player that got passed somehow got messed.
>any ideas on how I might fix this problem ?
You'll have to make sure you didn't make a strcpy() or sprintf() too long
for the buffer you were putting it in. It could be anywhere in your code
though, maybe even minutes before the crash.
--
George Greer - Me@Null.net | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard
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