On Mon, 2 Feb 1998, ;P wrote:
> an easier way is to just make the mob flag, set the mob HUNTING in the
> same places that MEMORY is set, then add these lines into mobile_activity:
>
> at the top of the file:
> void hunt_victim(struct char_data *ch);
>
>
> in mobile_activity:
>
> if (HUNTING(ch))
> hunt_victim(ch);
>
Hrm, good call. When I first wrote this, I never saw hunting stuff.
Guess I reinvented the wheel so to speak :)
Thanks...
Joe aka Moradin
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