Based on the discussion in here, I've decided to make a patch [:)] that
will abolish ITEM_ANTI_(CLASS) flags in the object files, against weapon
types.
For example, an "EDGED" flag will make the weapon unusable by clerics,
because a cleric is supposed to use only bludgeoning weapons. A race
expansion patch will make "IRON" weapons unusable by the elven class. All
the code will be well marked and modifyable.
Anybody have suggestions for types?
-[ another project in my endless goal to supply circlemud add-ons ]-
If you're curious as to why I'd change to this, it's simply this: I
thought that 128 bitvectors were clunky even after creating my patch. In
any event, I plan to make patches that will make GLOW, HUM, etc more than
cosmetic.
BTW, I'm having a major brain slowdown so did anyone remember what the
ITEM_BLESS flag does. (The fact I'm asking this question tempts me to put
NEWBIE in the subject. :))
-B.
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