On Thu, 19 Feb 1998, Patrick J. Dughi wrote:
> That, and I believe if you're going to do it this way, you'll also
> want to toggle the "loadroom" flag on the character. Else it may not
> check. That - and you realize that when a person hits a dt or dies (i
> forget this one), that he performs a save_char - thus saving him in the
> room if you changed every instance of save char.
>
> Gosh. I'd hate to come back in a dt.
>
Actually, I believe the stock behavior is that the death trap
only kills during a movement command. If you loaded back into the DT,
you would be able to pick up your stuff and walk back out again.
just a little nit-pic,
-Hans
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