OK on my version of Oasis it does not look like that and i tried applying
what you gave me it doesn't work. Here is what it looks like in my version:
*room = world[real_num];
/*
* Allocate space for all strings.
*/
room->name = str_dup(world[real_num].name ? world[real_num].name :
"undefined");
room->description = str_dup(world[real_num].description ?
world[real_num].description : "undefined\r\n");
At 03:28 PM 2/20/98 -0500, ;P wrote:
>
>for oasis..i have a two line check in redit_setup_existing..
>
> *room = world[real_num];
> /* allocate space for all strings */
> if (world[real_num].name)
> room->name = str_dup(world[real_num].name);
>+ if (zone_table[world[real_num].zone].unloaded)
>+ reload_room_descs(real_num);
> if (world[real_num].description)
> room->description = str_dup(world[real_num].description);
>
>
>siv
>
>
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