I have recently added Room Affections and I would like to make it so a
spell like "heat" would
be updated every ten seconds or so (instead of 75? in stock). Does this
require an event queue?
I'm thinking of a void raff_update(...) that would be called every 10
seconds instead of 75...
Anyone know how to implement this? Or if you have?
I'm stumped... Any ideas?
-B.
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