On Mon, 9 Mar 1998, Angus Mezick wrote:
> Is it just me, or do switched mobs using commands that call page_string crash
> everyone's mud? I had to go into modify.c and add this:
>
Switched mobs could page_string just fine until I added in a page_length
feature so that players could set their own page length. When I
introduced this feature, I added in a bug where switched mobs would crash
the game in page_string and its called functions.
What I did is check and see if d had an original allocated.
If it did, then I used: GET_PAGE_LENGTH(d->original)
If it didn't, then I used: GET_PAGE_LENGTH(d->character)
That solved my crash problem.
If you need more than that, let me know and I can email you a short chunk
of my code privately as opposed to the list.
John Evans <evansj@hi-line.net> -- http://www.hi-line.net/~evansj/
Any sufficiently advanced technology is indistinguishable from magic.
--Arthur C. Clarke
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