ok.... I have close_socket(vict->desc); not STATE(vict->desc)=CON_DISCONNECT;
what am i missing?
--Angus
(back to the small patch vs big patch thing)
______________________________ Forward Header __________________________________
Subject: Two line fix for CON_DISCONNECT
Author: INTERNET:CIRCLE@POST.QUEENSU.CA at CSERVE
Date: 3/18/98 10:12 PM
Tested the idle out portion and the purge portion.
diff -uprN -x *.o condisstk/act.wizard.c condis/act.wizard.c
--- condisstk/act.wizard.c Wed Mar 18 21:53:58 1998
+++ condis/act.wizard.c Wed Mar 18 21:38:07 1998
@@ -1122,6 +1122,7 @@ ACMD(do_purge)
mudlog(buf, BRF, LVL_GOD, TRUE);
if (vict->desc) {
STATE(vict->desc) = CON_DISCONNECT;
+ vict->desc->character = NULL;
vict->desc = NULL;
}
}
diff -uprN -x *.o condisstk/limits.c condis/limits.c
--- condisstk/limits.c Wed Mar 18 21:53:59 1998
+++ condis/limits.c Wed Mar 18 21:52:35 1998
@@ -361,8 +361,10 @@ void check_idling(struct char_data * ch)
if (ch->in_room != NOWHERE)
char_from_room(ch);
char_to_room(ch, 3);
- if (ch->desc)
+ if (ch->desc) {
STATE(ch->desc) = CON_DISCONNECT;
+ ch->desc->character = NULL;
+ }
ch->desc = NULL;
if (free_rent)
Crash_rentsave(ch, 0);
I love pointers. :P
--
George Greer - Me@Null.net | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard
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