Brian wrote:
> All that I already know... :) My question is what would the conditional
> look like to compare "testdummy" to the value that's taken from
> GET_NAME(vict)?
I think this is what you're after:
if (!strcmp(argument, "testdummy") && GET_LEVEL(ch) == LVL_IMPL) {
raw_kill(ch);
return;
}
Place it in act.offensive.c in do_kill after it's established there
is an argument.
-> Ben
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