At 09.24 31/03/98 -0500, you wrote:
>The problem is that shop keepers are only defined as being able to sell
>their goods in certain rooms.
>
>You could have them wander around a bit, like go home at night, or to
>the inn/pub at noon ;) But you'd want to make they get back to their
>shop so they can buy and sell for the bulk of the day.
>
>You could, of course, re-write the shop code so they can buy and sell
>anywhere, or perhaps just write a spec_proc if you just want to do
>one mob as a wandering merchant.
>
>Wandering guildmasters are another cute idea ;)
but i think you can make a mobile caravan.. a room with changing links :)
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