>Hello, Ive delevoped a new system for clans at my mud.
>When the mortal (or whoever) creates (or remorts) can choose to be in
>1 of 7 clans, seeing as how my mud is mass pk Im trying to make it so you
>cant pk your own clan members, any ideas?
Well, it all depends how you have the players set up in clans. Just do a
check to see if (made up macro here) GET_CLAN_NUM(ch) ==
GET_CLAN_NUM(victim). If they are, don't let the perform the violent act.
Chuck
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