> lowercase). Use a standard string hash. Then if they use the same 6
> commands repeatedly, send a warning. Maybe have the hash records
> clear (or better yet, shift down) every few pulses. Then warn the
> player if a dup is detected (from a nontrivial command) and take
> appropriate action (if they are skill-spamming to increase skills on
> muds that support it, maybe even send it through mudlog).
I've played on A GodWars mud that had this feature, dunno if it is stock
GodWars, hmm I might just dig out that code and take a look-see.
Chris Powell * I don't have bugs, I have * I don't crash, I
http://patch.gator.net * randomly developed features * have random reboots
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