Re: [Newbie] MAX_INPUT_LENGTH [WIN95] [MSVC++5]

From: J Horn (jhorn@FUZZY.PI-INC.COM)
Date: 05/05/98


Dunno if this is it but...  I monkeyed around with the auto exits code one
day and had a typo that caused the mud to crash when I did a look, or even
take a step for that matter.

Good luck...

On Mon, 4 May 1998, JWoodsIII wrote:

> I seem to have narrowed down my crash with look_at_target to one variable. It
> crashed when someone typed L (look). So it may not have been that function.
> Possibly do_look. But it turns out that MAX_INPUT_LENGTH in do_look seems to
> overflow and crash the the game. Could it be because I'm running on a 486DX/66
> machine with only 8 megs of ram? Or is it something else?
>
> Thanks,
> -JW
>
>
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